Setting Up GriefPrevention for Player Land Claims

ZCraft Studios

WorldGuard regions are admin-defined. GriefPrevention lets players claim and protect their own land without staff setting up a region for each one.

Setting Up GriefPrevention for Player Land Claims

A region a player claims themselves, instead of one staff has to manually draw for them.

GriefPrevention is built specifically for survival servers where players protect their own base without needing an admin to run WorldGuard commands for them. Players earn claim blocks over time (or receive them another way) and use them to mark out protected territory.

Install GriefPrevention

Drop GriefPrevention.jar into plugins/ and restart. Default settings work reasonably well out of the box, though claim block accrual rates are worth reviewing in config.yml.

How Players Create a Claim

With a golden shovel in hand (the default claim tool):

  • Left-click one corner of the desired claim area
  • Right-click the opposite corner

This creates a claim, consuming claim blocks equal to its area. Players earn claim blocks passively over playtime by default, configurable in the plugin's config.

Giving Claim Blocks Manually

/adjustclaimblocks <player> <amount>

adds (or removes, with a negative amount) claim blocks for a specific player — useful for rewarding players or granting a starting allowance beyond the passive accrual rate.

Checking Claim Info

/claiminfo

run while standing in a claim reports who owns it and its size. Admins can also use /claimslist <player> to see every claim a specific player owns across the server.

Trusting Other Players

Claim owners manage their own trust list without needing admin involvement:

/trust <player>

grants a player build access inside the claim. /untrust <player> revokes it. /trustlist shows everyone currently trusted.

Admin Overrides

/ignoreclaims

toggles whether an admin bypasses claim protection entirely — useful for moderation work inside a player's claim without needing to be trusted first.

Resolving Claim Disputes

/abandonclaim

lets a player give up their own claim, returning the claim blocks. For claims that need to be forcibly removed (an inactive or problematic player):

/deleteclaim

run by an admin while standing in the claim.

GriefPrevention vs. WorldGuard

They solve different problems rather than competing directly — GriefPrevention is built for player-driven, survival-style land ownership, while WorldGuard is better suited to admin-defined zones (spawn, event arenas, PvP zones) with specific rule sets. Many servers run both side by side for their respective use cases.

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